Yoshi P explain that these were n’t signify as nerfs , but earlier intended difficulty .

Final Fantasy XIV plot conductor Naoki Yoshida ( Yoshi P ) has give up a elaborate blog postal service explaining the reasoning behind late Abyssos : The Eighth Circle ( Savage ) nerfs . In a immense place go into great detail about the examination physical process , Yoshida confirmed they had in effect over - tuned the party boss due to their maraud squad overperforming in testing .

“ The top percentage of players are overwhelmingly good at the game than we are , ” Yoshida said , explaining that they ground their adjustments on this effrontery . to boot , the test team “ always sum up a petty extra to the Bos values before rechecking the fight and free it live . ” In this guinea pig , it seems like the squad overadjusted or just run their philia out during examination .

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The post goes on to explicate that this lead to two unsought outcomes . Firstly , players feel obligated to choose jobs with higher equipment casualty output . And second , musician that remove the foreman before the nerf feel aggrieved that succeeding clears would be easier .

In response , Yoshida apologizes and explains that “ The adjustment to Abyssos : The Eighth Circle was never stand for to be a “ nerf , ” but just the correction of time value that were set unsuitably for a 4th - stage Savage raid to begin with . ”

Overall , this in - depth explanation will hopefully avail to calm fans who felt slightly memed on by the previousbrief response . Yoshida says his team will strive to do better in succeeding balance testing and hopes player will still keep take exception themselves in Savage raids .

For more Final Fantasy XIV newsworthiness , guides , and information , check outHow to watch an Alligator in Island Sanctuary in FFXIVon Pro Game Guides .