Carnage at hyperspeed .

human race is dead , blood is fuel , and hell is full . This is the only context you necessitate to set forth playing ULTRAKILL . In this plot , you are a machine that feeds on blood to survive . human beings has croak extinct , and machines like you are the only beings left on Earth . When there is no source of blood on the control surface , you dig into Hell to snuff out your thirst .

From a gameplay perspective , this take care like staring chaos at breakneck speed . Each projectile you flame feels like it ’s been aching to destroy since the cockcrow of time . Your weapons function as extensions of your arm , limit only by your reaction speed and acquirement . My personal favorite weapon system is the Marksman Revolver , which require you to ruffle a coin and shoot it out of mid - air . If you hit the coin , your bullet train is automatically redirect to the opposition ’s weak spot , and this maneuver can defeat some opponents in one jibe . Although the Marksman Revolver is quite powerful , it requires acute focal point . Once master , however , it looks graceful .

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Image via New Blood Interactive

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The most fascinating aspect of ULTRAKILL is its ability to seem effortless . The first time I watch my friend attempt a speedrun of the plot , I was left in awe . Every one of his movements was intentional and precise , and he skate across the map like it was ice , when I had only learned to hobble along the external wall .

ULTRAKILL is not easy , despite how experienced players make it seem . To defeat enemies and gain fight panache ranks , you must flit between equipped weapons , dodge melee attacks and evade projectiles . The only elbow room to regain health is by dealing short - range damage , forcing you to get up stuffy and personal at blue HP . Your antagonist move fast and pullulate quicker , involve inviolable direction . Since ULTRAKILL take you to execute multiple automobile mechanic simultaneously , it has a unconscionable learning curve . As you enter on the spare-time activity of control , however , you begin to realize something exciting .

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Image via New Blood Interactive

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You ’ll begin thinking , " I ’m getting the hang of it . I ’m hit coin mid - air , I ’m dodging hard attack , and I can parry now . Everything seems natural , and I do n’t have to consciously think about each activity . This feels awing . "

This is where ULTRAKILL truly shines , in these moments where you witness progress with your own eyes . With your newfound experience , you may execute maneuvers you previously view impossible . You interpret the rhythm of scrap , and even if you ca n’t explain how , you may pall through attacks gracefully . It is utterly exalt .

While I ’m not yet at complete domination , realizations like these advance me to keep plump . They cue me how far I ’ve come as a player , inviting me to hone my skills to a razor - acute boundary . I may be able-bodied to hit a coin in mid - air , but how about two ? Can I complete a boss fight without dying ? These head fire my drive for forward motion , prompting me to get hold my limit and surpass them . One day , like my booster who gracefully skated through the game ’s hard section , I hope to make ULTRAKILL look easy .

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