Variant Dungeons , a fresh way to quest !
In the July 1 , 2022 Live Letter , Final Fantasy XIV ’s lead producer and director Naoki Yoshida revealed a brand new feature for the plot called Variant Dungeons . antecedently suggest at in the past as Criterion Dungeons , this new characteristic is a serial of variable difficulty dungeons that have both story and fooling element , as well as more hard-core element .
Variant Dungeons are break open into two character : Variant dungeon , which are more casual , narrative - driven content ; and Another Path , or Criterion Dungeons .
What are Variant Dungeons in FFXIV?
Variant Dungeons arelevel 90 contentfor 1 - 4 players , or four player whenmatchmadetogether . There are no role restrictions , and job changes are allow within the content . Enemy strength is determined by party size , and the route of progression is branched based on musician progression . This have in mind branching way donjon with multiple endings that can be collect through multiple playthroughs .
The Sild’Dihn Subterrane
The first Variant Dungeon is calledThe Sild’Dihn Subterrane , and will see you “ explore the depths alongside a certain someone . ” Fans have already speculated that this will be G’raha Tia , who the in - plot avatar has already promised many times to bring along on his next adventure . In The Sild’Dihn Subterrane , you ’ll live a different story depending on your chosen path , although all stories may be have if you do multiple playthroughs . In this dungeon , you ’ll beaccompanied by NPC .
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What are Another Path / Criterion Dungeons in FFXIV?
Another Path or Criterion keep are Level 90 eminent - difficulty message for 4 - thespian parties . Parties must form afire party(one tank car , one healer , two DPS ) , and while visually similar to the Variant Dungeons , these will not boast a branching path . alternatively , these dungeons will sport a predetermined route and no Nonproliferation Center .
Another Sild’Dihn Subterrane
The first Another Path dungeon will beAnother Sild’Dihn Subterrane . In Another Path dungeons , normal resurrection methods are nix , but each musician is concede a special number of resurgence actions . Defeated enemies stay stagnant after party KO .
Another Sild’Dihn Subterrane (Savage)
In this more difficult edition , you ’ll have to pre - form your integral party , as matchmaking and duty finder is unavailable . There is no resurrection of any kind , and if you K / O , all enemy will repair again . What ’s more , the intact donjon is effectively on an entrance , with enemies becoming much stronger if not vote down within a certain sentence boundary !
Overall this is an incredibly interesting new piece of music of subject . keep have been effortless affair for almost their entire macrocosm , with most players speed - turn tail dungeons after the initial clear . Final Fantasy XIV will be getting some hard subject for the 4 - role player company for the first time in a long meter .
For more Final Fantasy XIV news show , guidebook , and information , check outEverything revealed about FFXIV patch 6.2 & 6.25 in the July Live Letteron Pro Game Guides .