A shit of all trades …

The Waker is the new division sum up to Phantasy Star Online 2 : New Genesis , and while not a full exit from the game ’s general class car-mechanic , it tally its own set of new ones to the intermixture . Here ’s a guidebook on everything we eff about the Waker class in Phantasy Star Online 2 : New Genesis .

Playing the Waker is a balance act . Wielding the Harmonizer as its only artillery , it utilizes a logical mesh of melee , ranged , and defensive abilities to rule the battlefront . As a swiss army tongue , the Waker has a wide array of tools for every potential situation . But , as a trade - off , the Waker requires a hefty amount of actions per bit , or APM for short , to get the most out of it .

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Familiars and Photon Arts

The Waker uses three photonic being call Familiars to defend themselves and light upon out at their foes :

These Familiars are tie to their Photon Arts , or PAs , and are come up when one is used .

Just likeall classesin Phantasy Star Online 2 : New Genesis , the Waker uses four main Photon Arts to decimate their foe . Each PA has a Tap and arrest form , triggering alternative essence .

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Fredran Breath

Fredran Riding

come to : How to raise Weapons and Armor in Phantasy Star Online 2 : New Genesis

Wulfen Demolition

Wulfen Raid

Note that at the beginning of each PA is the name of a specific intimate , mean which Familiar will be summoned once activated .

Core Mechanics

While the pappa are powerful on their own , it is with the support of Waker ’s marrow mechanics does the class work in unison .

Harmonizer Focus Gauge

The Waker uses three special gage to deliver their most muscular attacks . Each standard of measurement is tied to one of the three Familiars and color - coded to match them for ease of enjoyment .

To utilize these attacks , the Waker must first make full each gauge . There are several ways to do this , but the primary method acting is to follow the coloring material coding . Using Fredan to round enemy will begin to fill the Blue Gauge . Using Wulfen to set on will fill the Red Gauge , and using Marmelo to defend from attack will meet the Yellow Gauge . you’re able to satiate up each disjoined gauge twice before reaching the maximum amount . This is the Waker ’s most authoritative automobile mechanic .

Treble Clef Marking

When the Waker round an foe enough , a limited sigil will come out over their target ’s dead body called a Treble Clef Mark . Enemies mark by this sigil will take increase damage and become easier to tap down .

Treble Clef Ignition

Holding the normal blast clit will cause a threefold Clef Mark to burst forth on the targeted foeman , dealing a outburst of damage and spark off the Familiar Support mechanic .

Related : All other weapons in Phantasy Star Online 2 : New Genesis

Familiar Support

After a Treble Clef Ignition , a miniature version of the Waker’slast summonedFamiliar will spawn at their side and start to distribute periodic impairment to enemies nearby . Each time this minor intimate deals terms , depending on which type was summon , the correspond calibre will start out to sate automatically .

Familiar Harmony

When the Waker has filled at least one Blue Gauge and one Red Gauge , they can empty both and launch a knock-down combining attempt between Fredran and Wulfen called Familiar Harmony . This attack is extremely brawny and has unbelievable range . It is the Waker ’s principal harm - dealing power and should be used as often as possible , especially on a debile period .

Hot Marmelo Parry

By tapping the weapon action push , the Waker can summon Marmelo to defend themselves from enemy attack . As this is a parry , right timing is required to succeed . A successful parry with fill the Yellow Gauge by one out of the total necessitate two to occupy it .

Hot Marmelo Parry Short Cooldown

A cooldown prevents the Waker from gaining Yellow Gauge after a successful Hot Marmelo Parry . However , every successful parry follow the counter that activate the cooldown will reduce it if Hot Marmelo Parry Short Cooldown is condition .

Marmelo Strike

When the Waker has successfully fill up the Yellow Gauge , they can unleash the Marmelo Strike . This is the most knock-down attack in Waker ’s armoury . To use it , hold up the weapon action push button down until Marmelo doubles in size , then liberate it to hurl Marmelo at a mark . Be sure not to lose !

Linear Drive

For more Phantasy Star Online 2 : New Genesis guides , ensure outHow to get and utilize photon chunks in Phantasy Star Online 2 New GenesisandHow to play with your friends in Phantasy Star Online 2 New Genesison Pro Game Guides .