Yet another nerf for Jett !
The latest Valorant Patch 4.08 brought off a much - need nerf for Jett , who is undoubtedly one of the highest - picked Duelists in the game . The developers inform players that Jett ’s wallop on the plot has pushed beyond the core tactical arrangement and ask adjustment .
Jett ’s Tailwind ability allowed her to dash in and out of areas and was often used to escape fuddled situations unpunished . The developers sought to change this by including a timekeeper for this ability . Players will now activate a12 - second windowafter pressing Tailwind ’s power key , and this will allow Jett to immediately flash with the next key input .
We sleep together what Jett bestow to the roster , but some of her impacts on the game have pushed beyond VALORANT ’s core tactical cycle in worrisome ways . So , we ’re adapt her Tailwind in Patch 4.08 to address this concern . Read more on these changes : https://t.co / Pkvj4eRUAepic.twitter.com / iuWSWRAjcs
Related : Bulldog and Stinger nerfs highlight Valorant Patch 4.07
Similarly , theTailwind charge will be lostregardless of whether Jett shoot in or not . However , players will have the option to find the charge by gettingtwo killsin a round . These change are aimed to make players use Jett ’s Tailwind strategically . While the ability will stay one of the quickest escape utilities in Valorant , Jett players will have to be more decisive while using it .
The 12 - second window will signal teammates to aid Jett before the Agent panache in or out of a situation . Riot Games informed that these changes are meant to retain Jett ’s fast-growing prowess during attacking round while reducing her defensive OP gameplay .
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