Four Materia slots are too define .

The core gameplay of most Final Fantasy VII game revolve aroundMateria . Materias are ball that yield user magic and various other ability , such as stat boost and hefty finishers . However , Crisis Core will initially only allow Zack to fit four Materias . Is there any path for him to have more ?

How do you unlock Materia slots in Crisis Core?

The good matter is that Materia slot unlocks as you progress through the secret plan . More specifically , when Zackgets promotedto SOLDIER 1st Class , his Materia slot will increase from four to six . The extra two Materias can be triggered using L and R on the Controller .

However , more Materia does n’t imply that you ’re full fit out to take everything on . What you really need is stronger Materia , such as Fira and Barrier . you could get these Materia early by fusing your old ones . This is an extra perquisite that will get along together with Zack ’s promotion .

Related : All Missables in Crisis Core

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Fusing Materia in Crisis Core

It ’ll be blacked out at first , but the Materia Fusion selection in the menu can now be used post - promotion . Here , you may immix two Materias to produce something new . If you blend two mastered versions of the same orb , you will get a Materia one level higher than it . So , if you have n’t been motorcycle through your Materias until this point in time , you well get started .

For more help with Final Fantasy VII : Crisis Core Reunion , take a look atIs it deserving roll up every chest of drawers on missions in Crisis Core?andWhat does the Fat Chocobo Feather do in Crisis Core?here at Pro Game Guides .

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Screenshot by Pro Game Guides

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Screenshot by Pro Game Guides