The best faction .

For Honor is n’t your traditional military sim or fighting plot . But it does allow player to square off some of those playground parameter about who would win in a competitiveness . The Samurai faction brings plenty to the mesa so let ’s break down their offerings and which is best for you .

For Honor Samurai Faction

Kensei

The Kensei is to the Samurai junto what the Warden is to the Knights . It ’s a straightforward class with decorous capability in both umbrage and defense . Unlike the Warden , the Kensei has a much swell range and puts that to use with its full form of heavy attacks . Throw in some dodge approach chain starters and guard suspension , and the Kensei is the definition of " well-situated to pick up , difficult to master . "

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Shugoki

Just by looking at him , you could tell the Shugoki is a bruiser . It is able-bodied to take up all manner of punishment and pitch powerful black eye with his cabaret . It wades into struggle with a large wellness pool but do n’t mistake it for a lumbering gawk . The Shugoki is astonishingly quick and can hem in adversary with a hustle of heavy blows and grabs .

Orochi

" Float like a butterfly stroke , prick like a bee , " is the motto of the Orochi . This agile assassin vigor around the battlefield and is the unparalleled victor of light-headed attack . The Orochi utilizes an arsenal of counterattack and lighting burn out to deliver death by a thousand swing .

Nobushi

The Nobushi ’s strength lies in her ability to horn in at foes from a distance and inflict a enfeeble bleed position . While foes that get in close would be a failing , the Nobushi has several various retirement that storage combatants to her advantage . The Nobushi is n’t an easy class to see but is one of the more rewarding to master .

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Shinobi

Another assassin , the Shinobi is a master key of counterattacks and commixture - ups . Sickles rain down from above are unblockable , while reap hook rain down in from the side can not be put off . To ease this tempest of C , plenteousness of combo openers are useable to the Shinobi . The Orochi know up to its namesake as an assassinator because it is low-cal , quick , and deadly .

Aramusha

The Aramusha is a hybrid quality full of warm attacks , feint , and counterattacks . With a kit full of chained attacks , the Aramusha can switch up attacks at a moment ’s notice with a feint or offset to keep opponents off - guard and the flow of battle in their favour .

Hitokiri

Reliant on mixing - ups , the Hitokiri often keeps opponents guessing . Those that guess legal injury are punished with devastating heavy gust . unparalleled to the Hitokiri is the Mugen - ryu state , which grants them access to exceptional moves . Some moves in their outfit will keep Mugen - ryu active , while others will end the state with a herculean attack .

Kyoshin

The Kyoshin are mysterious warriors focused on denial and counterattack . They are one of the more difficult Samurai classes to learn . However , their power to defend and turn an resister ’s attacks against themselves are on a spirit level all their own . thespian who wish to penalize opponents ' mistake will be at home with the Kyoshin .

For more For Honor delicacy , check outIs For Honor Crossplay?on Pro Game Guides .

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