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Monster Hunter Stories 2 : Wings of Ruin utilize a unparalleled combat system comprised of monsties , abilities , and weapon . The weapon come in three unlike flavors : lash , bludgeoning , andpiercing . Riders will need to stockpile one of each due to the wide potpourri of monsties in the wilderness .
to boot , weapons come in two styles : chargingandswitch . arm that require charging benefit from multiple flak ( or " combos " ) to build up and let loose more sinewy attacks . If swop to another weapon , they mislay all charges . Conversely , switch weapon have no such drawback , but their damage potential is limited .
All Weapons in Monster Hunter Stories 2: Wings of Ruin
Greatsword
The greatsword is a slashing and charge artillery . The greatsword is about sodding damage and is arguably the most straight weapon system in the game . The greatsword has its own charge bore that can also be mate with Kinship points to utilize the strong accomplishment . A canonical but powerful combo isCharge TackleintoCharge SlashintoCharge CutintoTrue Wide Slash .
Related : Best Monsties in Monster Hunter Stories 2 : Wings of Ruin
Sword and Shield
The sword and shield is a slashing and switch artillery . The carapace will mitigate the price your Rider withdraw , but the overall damage wo n’t compare to what the greatsword is capable of . That being said , the sword and shield gets a bevy of elemental options , which can do considerably more damage to susceptible foes without the need for charging .
Hammer
The hammer is a bludgeoning and commission artillery . Bonk , bonk again , and hump some more . The cock construct its electric charge by win Head - to - forefront with enemy . After building three charge blocks , Riders can combo them with Kinship points to unleash truly crushing blows . Due to this , the hammering is unambiguously fit for breaking extra function .
Hunting Horn
The hunt horn is a bludgeoning weapon system . It is the most unique weapon in that it does n’t play like any of the others . or else of attack power , it focus on buff and heal allies . Skills are tied to each different hunting horn , so there is ample reason to collect each . It ’s a difficult weapon to get over due to its great science puddle , but once you do , it ’s easy to see the collection .
Bow
The bow is a piercing and switch weapon . By utilizing a variety of coatings , the bow can speedily dish out damage or go for status effects . This take a shit it pure for swapping to in a pinch for necessary pierce legal injury or reapplying a debuff to a monstie .
Gunlance
The gunlance is a piercing and guardianship arm . Much like the malleus , the gunlance builds commission by succeed Head - to - Heads . Unlike the pound , the gunlance has far more options once the charges are acquired . Ammo skills can also be used to increase the Kinship gauge , unlike any other weapon . ultimately , like the sword and cuticle , the gunlance can utilize theGuardcommand . The gunlance is an odd cross of many of the weapon types and perhaps the most technical to read because of that .
For more Monster Hunter goodies , check outBest Weapons in Monster Hunter Stories 2 : Wings of Ruinon Pro Game Guides .