Test your luck .

Crisis Core ’s combat system was , in many way , a herald to the fighting - clip battle organization of Final Fantasy VII Remake . The game feature a tight - pace combat scheme with a variety of ability , most of which are still focus around Materia . Materia earmark you to cast patch and use technique , so ameliorate everyone is very important . Unfortunately , it ’s not really up to you .

Upgrading Materia in Crisis Core

Materia level is controlled by the DMW , the one-armed bandit machine that spin in the top unexpended corner of the HUD . Whenever two of the three slots land on the same number , the Materia in the corresponding number time slot receives a single level up . There are six numbers on each wheel , so two lines are likely to come up with the same numeral pretty often .

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Unfortunately , you ca n’t really keep in line which of your Materia get the upgrade . It ’s alone out of your hand , but you could topple the scales in your favor a bit . You ’ll desire to have a portion of high - level Materia on - hand to use Fusions andbattle specific foe . With that in head , swap your Materia ofttimes and bring a lot of dissimilar tools into combat .

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If your Materia feels a mo under - leveled , just take on some easy combat challenge . You need to give the DMW mint of time to award the termination you have in mind . Take on the very first Mission and vote out the enemies very slowly . Statistically , you ’ll eventually get what you call for .

Finally , after unlock Mission 8 - 4 - 4 , you’re able to acquire the Moogle Amulet and get the Moogle Power DMW power . This summon only functions in Chocobo Mode , but if you ’re prosperous enough to get the right twisting , all of the Materia you ’re carry will be flush up .

Materia is an important part of Crisis Core ’s combat organisation , but you could only hope for the best when upgrade your tools . Take on a lot of easy struggle and be quick to grind a act to get your Materia where you want it to be .

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