Because once three of them buck up at the same time , you ’re doomed .

foeman in The DioField Chronicles always pose some threat because of one thing : acquisition . foeman acquirement have a bombastic target area and deal considerable terms , especially on higher difficulty . Your units are often too slow to avoid most of them . You sometimes ca n’t escape if multiple foeman trigger their skills simultaneously . The well news is that accomplishment take fourth dimension to " cast " and   can   be canceled .

How to stop enemy skills in The DioField Chronicle

To cancel an enemy skill , utilize a accomplishment or attack them with a weapon that can inflict   a status complaint that prevents them from acting — namelyStun , Freeze , andSleep . The status ailment wo n’t always land , so be certain at leasttwo characterscan perform a " acquirement break . " This way , if your first try fails , you have another friend that can stop the accomplishment even if the other is on cooldown .

Alternatively , you may also use acavalierto push the enemy back and move the rangeof the enemy ’s flack . However , this method will only mold againstmelee foe . The target area country of an arrow or spell skill wo n’t transfer no matter how far back you push the foe .

Related : Best Abilities to unlock for each character reference first in The DioField Chronicle

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All skills that cancel enemy skills in The DioField Chronicle

Sword and Shield

Axe

Lance

Claw

Bow

Firearm

Staff

Wand

The attainment a character can use depend on theweapon fit out , so do n’t forget to look at them before you make your purchase .

For more help withThe DioField Chronicleand other strategy office - playing plot , take a look at some of our other Emily Post here at Pro Game Guides .