immense darn .
The July 1 variation of the Final Fantasy XIV Letter from the Producer has reveal some unbelievable detail about the future of FFXIV . This included immense amounts of information about the 6.2 and 6.25 patches , giving us a hint at what ’s come for the next several months in - game . We also found out that Patch 6.2 would be released in later August 2022 , and 6.25 will likely survey two months later . Here ’s a sodding list of everything revealed inLive Letter .
New Main Scenario Quests in Final Fantasy XIV patch 6.2
Patch 6.2 will admit the next instalment of the Main Story Quest ( MSQ ) in addition , it will admit a new dungeon called The Fell Court of Troia . This seems themed after a donjon of the same name from Final Fantasy IV .
New Trials for FFXIV 6.2
A raw Normal and Extreme run will be added in 6.2 . More details are presently nameless .
New Raids added in FFXIV patch 6.2
The Pandemonium Raid Series will proceed in Patch 6.2 , sport eight raids in aggregate including :
The decision to press the week of Savage by one week has been made to let masses to enjoy the patch more before the race to beat Savage Menachem Begin . This is basically a exam , and if the development squad receive confirming feedback , they ’ll continue with this format .
Related : Everything bestow in Final Fantasy XIV patch up 6.15
New Unreal Trial for FFXIV patch 6.2
The New Unreal Trial for 6.2 until 6.3 will be Containment Bay S1T7 ( Unreal ) . This will see you front off against the Heavensward trial against Sephirot in unreal difficulty .
Patch Job Adjustments for 6.2
There will be PvE Adjustments and PvP Adjustments .
PvP Updates for 6.2
More improvements to the older MSQ missions/duties in Patch 6.2
The Duty Support system will be blow up to the undermentioned Heavensward dungeons
In these dungeon , you ’ll be capable to enter with Estinien , Alphinaud , Ysale , and other Heavensward characters . In addition , The Steps of Faithwill now be a solo pursuit fight . This was a frustrative trial for many , with its difficulty petty but its distance very long , especially if you got it in Duty Finder . Now as a solo obligation , it ’s no one ’s issue . Thornmarchhas also been revamp , likely withdraw some of the military issue with the difficulty retaining to kill - social club of the Moogles .
New Sidequests for 6.25
Tataru ’s Grand Endeavour carry on with the diminutive seamstress recruiting the Sky Pirates from the Shadow of Mhach Quest Series
Somehow Further Hildibrand Adventures patch 6.25
Hildibrand Helidor Maximilian Manderville return again in patch 6.25 for more comedic adventures . As part of his quest product line , there areNew Weapon Enhancement Questswhich are unlocked in Somehow Further Hildibrand Adventures . This have in mind you ’ll need to check that you ’re up to date in all Hildebrand quest to unlock theLegendary Manderville Weapons !
describe as Quest Centric Progression , this weapon enhancement serial publication will update throughout the rest of 6.x . This vocalise like perhaps a bit of a send - up and parody of the past Relic Weapon Quests .
Related : How to unlock the hint - up Arkasodara minion in Final Fantasy XIV
Omicron Tribal Quests in 6.25
More Tribal seeking will be add in 6.25 , with the musician set to aid the Omicrons of Ultima Thule using their Gathering jobs .
Variant Dungeons to be added in 6.25
Variant Dungeonsare varying - difficultness dungeons , previously draw asCriterion Dungeons . spirit level 90 casual play for 1 - 4 instrumentalist , no role restrictions , job change allow between levels , and enemy enduringness determined by party size . ramify advance based on player actions .
These new dungeons include Sil’dihn Subterrane , described as “ exploring the depth alongside a certain someone ” and experiencing a branching story depend on your chosen course .
There ’ll also be a more difficult version that keep the name Criterion Dungeons , which will necessitate set parties , but with a predetermine route . fundamentally a more difficult version of the base dungeon , these will also havenormalandSavagedifficulty . In normal mode , these will be matchmade dungeons approachable through the Duty Finder , but with no resurrection , but each player has a special number of revival meeting actions . In theSavagedifficulty , no matchmaking is made , no resurrection is allowed , all enemies recreate after KO and enemies become much strong if not defeat within a meter limit .
Island Sanctuary
Finally , we have more details uncover about the Island Sanctuary , one of the most hoped-for features of the post - Endwalker contentedness . In it you ’ll be able to build your own personal island sanctuary . You ’ll also enjoy fresh casual solo gameplay which involves assemblage fabric , care for creatures , build up facilities , crafting items , and more . What ’s more , you wo n’t ask to have take down any crafting or garner problem to be able to do this . The full list of activities includes :
Adventurer Plates leave Beta in 6.2
Adventurer plates , the much - loved newfangled feature from patch 6.1 , will be leaving Beta in 6.2 and will now have more features . portrayal for dissimilar plates will now be flourish , and broadly , the system will be streamline and ameliorate for the principal press release .
Misc. updates for Patch 6.2
Overall this seems like a massive update for the game which will update through August and October . If you ’re worrying that there ’s go to be a Final Fantasy XIV depicted object drought , you do n’t have to . This is one of the biggest pairs of patches in recent store .
For more last Fantasy XIV info , control outFinal Fantasy XIV is adding New Worlds to the European Centeron Pro Game Guides .