I ’m a god . How can you toss off a god ?

It ’s no arcanum that Destiny 2 has a Crucible problem . PvP player have been clamor for attention for years , and justly so . To relieve that atmospheric pressure , developer Bungie has been trickling in young maps . One such map that came with the freeing of the Witch Queen was Disjunction . It allows Guardians to play in a Pyramid Ship playground . In addition to being thematically raw , it ’s a unearthly hybrid single-valued function where both long - reach and close - up brush knead well . No matter your play flair , here ’s how to conquer it .

How to conquer Destiny 2’s Disjunction map

Bring out yer scouts and snipers

The midzone of the Disjunction is consanguineal to the no - humankind ’s commonwealth between WWI trenches . Every cathexis through it is a mad - dash full of desperate hope that the opposition sniper do n’t knock off you utter . As such , you should appease out of the mid - zone at all costs . Both teams will have Guardians quick with snipers and scouts . They ’ll be busy picking off one another from the other side of the lane but wo n’t pass up the chance for an well-heeled killing .

Despite sounding like a futile war of attrition , these ranged engagements facilitate keep the enemy in check and stop the other side from rushing . This is the function for you if you ’re a sports fan of using longer - ranged artillery like Dead Man ’s Tale or any sniper . Essentially , this main corridor keep back both squad , for the majority , on the side they spawned . That being said …

Play in the side lanes

Plenty of winding and narrow side lanes go around and under the independent corridor . These serve as antic choke coil points if defend . However , more belligerent players can do serious piece of work with a shotgun , SMG , or sword in these wet spaces . Even better , running with a coordinated fireteam makes it potential to push to the other team ’s base of operations using these tunnels and hallway . If longsighted - scope encounters are n’t your jam , pick up to love the fast - pace fighting of the side lanes .

Related : Best Hunter loadout for solo Legendary Operation : Seraph ’s Shield

Keep moving

stand still is a demise sentence in Disjunction . That is due to many undetermined spaces . pile of chest - high barriers spread throughout the map , but there is n’t much in full cover . No matter where you are on the map , it wo n’t take too much effort for someone to find an angle to get a dig in . Moving is vital to survival , particularly if the game mode is Rift and need Guardians to stay put with their base runner to push from one side of the mathematical function to the other .

Roaming supers are your friend

Due to Disjunction ’s extremely fluid nature , roaming super will be your booster . For Titans , you ’re looking at Arc slam or Solar Hammers . Warlocks can utterly ravage with their Arc tickle - fingers or Dawnblade . huntsman … Do hunters have a Super that would n’t make well on Disjunction ? Either manner , whatever keeps your murder fling Mobile River is the itinerary to go .

For more Destiny 2 goodies , see outBest Titan loadout for solo Legendary Operation : Seraph ’s Shieldon Pro Game Guides .

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Screenshot by Pro Game Guides

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Screenshot by Pro Game Guides

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Image via Bungie

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Image via Bungie