It ’s not shameful to get a game over .
Captain Square is a turn - based tactical RPG minigame in Live A Live ’s Distant Future scenario . It hasninestages — one for each satellite in the solar arrangement — which have unique enemies you need to defeat . Without a Memory Card , you ’re not let to keep your progress and will be forced back to the Mercury stage when you lose .
While it ’s similar to battles in Imperial China , it rewards player who are more patient , less aggressive , and analytic . Here ’s how to beat it .
Where to find the Memory Card in Live A Live
If you want to preserve your game in the center of playing Captain Square , you ’re going to demand a Memory Card . The only Memory poster on the ship can be found inKirk ’s elbow room , which you could access subsequently in the tale .
How to beat the Captain Square minigame in Live A Live
Below are the moves you ’re proceed to use often in Captain Square :
Each stage needs a unlike strategy to complete . In this guide , we ’ll teach you the proficient way to whelm all of them .
Mercury
This degree is well-fixed and straight . Just defend like you normally would . In fact , we extremely recommend using this leg to test out all of Captain Square ’s abilities .
Venus
Headberts have dispirited HP but they have two very annoying traits : their attacks can sometimescancel charging attacksandtheir attack range is three roofing tile far . The easy way to exhaust them is to burnish your stats with Plasma Charge and onrush with Spacephage .
Related : How to beat Ou Di Wan Lee in the Imperial China Scenario – Live A Live
Earth
Get within the one of the right Waterspout ’s image of attack ( which is three tiles ) , so it can use its AoE water ability and flood an area . The water will drink down the only Firewhirl on the subject . Then , Pion Bomb the respite of the Waterspouts .
Mars
While the Teilsdohave an auto - heal accomplishment , the heal number with debuffs . If you ’re lucky , you may even get a free paralysis or poisonous substance . The Teil Broodmother ’s AI also automaticallysacrifices its HP during its turn if the Pups are on the brink of death . As long as you defeat the Teil Broodmother , you ’ll empty the stage .
To shoot down the Teil Broodmother , copy the positionin the screenshot above . Then , usePlasma Chargethen aPion Bombto turn out all the opposition ’ HP . This should draw them to use those awful healing skills . Finish things off with another Pion Bomb or Spacephage . If you ’re at 25 % HP , find barren to use another Plasma Charge to restore your stamina .
Jupiter
Cosmotrollers are tricksy enemies . They have one devastating lightning blast that point two parallel horizontal personal line of credit . The onset leaveslightning tile . If you ’re on a lightning roofing tile , the tile inflicts moderate damage to Captain Square every time a Cosmotroller that is link to the lightning tile you ’re on takes a number . If you ’re not careful , you could be vote down from passive lightning damage alone .
Not to worry though ! It ’s cheesable . Copy the positionin the screenshot above . UsePlasma Chargeand then a bunch of Pion Bombs . Move left to pick up the other enemies . The Cosmotrollers that pass on that second to the bottom rowcoulduse their attack , but it ’ll be too late by then . After all , they can only move one tile per tour !
Saturn
Gemparapets have devastating auto - counters , but they ’re improbably weakly . utilize Plasma Charge and hit them with hefty motion like Pion Bomb and Quark Sword to defeat them as fast as potential . They ca n’t counter if they ’re dead .
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Uranus
The conjuring trick to winning this stage is to pay up tending to theturn gaugesof thePymils . If they ’re red ( see screenshot above ) , that means they ’re going to employ an AoE lightning attack which damages anything within two tiles in all directions . It charges the tiles it attain with lightning . So , much like the Cosmotroller point , you’re able to be shoot down by peaceful lightning damage if you ’re not careful .
How to defeat the Pymil :
Once you ’ve vote down most of the Pymils , theEl Miragewill starting signal chasing you around . Never move nigh to it . The El Mirage can defeat Captain Square with one attack . Most of your onrush wo n’t knead on it anyway despite only have four HP .
or else , useSupernovatwo tiles away from it . The passive fire damage it will take from the incinerate title triggered by Supernova will be more than enough to wipe out it . It can only move one roofing tile , so you should be secure until its next turn .
Neptune
First off , special fire do n’t work on these thing , so only useTachyon SwordandSpinning Starto defeat them . The Lalus have one HP and Lala has two , so they will be kill in one to two smash .
Much like the Pymil phase , compensate attentionas to which star ischargingup for an attack . This is because their power , Starburst , is baneful with a three - tile range . You do n’t want to be hit by it .
Pluto – the final stage
commemorate that annoying enemy on Venus with a intermit range and attack that can disrupt yours ? Pluto hastwelveof them that are much stronger . It looks scary but the stage is jolly easy if you do n’t overthink it .
UsePlasma Chargeand benefit from all the buffs that it gives . ensure to keep yourself buffed every three bout .
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