On one end , automatic point pickup truck , and on the other end , mastery over the flow of time .
A make relaxed game that have inspiration from Animal Crossing and Stardew Valley , Dinkumis a lesser - recognise relax townspeople simulator that tasks players with similar gameplay mechanics to the two aforementioned games . However , though Dinkum is beloved by its sports fan overall , no secret plan is perfect . Thus , below are some of the best mods you could put in to better your farming , exploring , and building experience .
Dinkum’s best mods
Value tooltip
TheValue tooltipmodis square , self - explanatory , and incredibly helpful . Once installed , the mod adds a tooltip to every item in the plot that displays its sell note value . Furthermore , if it is a stack of items , the mod will cipher the entire economic value of the entire raft rather than just a single item from it . jazz on the nose how much item will sell for at any given time is an awful lineament that dispatch the tediousness of visiting an NPC to square up item note value , offering a quick alternative instead . It could also aid musician tomake money fast in Dinkumdue to the power to calculate sell values quickly .
Auto pickup
Another self - explanatory mod , theAuto pickup arm modcauses any item on the ground near the role player to be mechanically pluck up and added to the inventory without having to take the air over to them or interact with them . This makes resource gather a breeze and speeds up gameplay tremendously , shit it a tremendous mod for convenience .
Museum tooltip
Like the economic value tooltip , theMuseum tooltip modadds a tooltip to every item that can be given to the museum . This added tooltip will note whether the moused - over point has been given to the museum yet or if it is a not as - of - yet render item that can be handed in . Another very commodious mod , this allows you to quickly decide whether you’re able to donate an item rather than contend dropping what you ’re doing and heading to the museum .
Related : Where to get Coconut in Dinkum
Time management
TheTime management modadds a span of new functions to the game that can give huge benefits to players . First , it causes the plot to in full break when the player daybook is open up . secondly , it allows the player to modify the charge per unit at which time course in the plot . you’re able to take to either slow down or speed up up time , giving you enough sentence for exact work or hotfoot up the pace at which crop acquire , for example . This adds an utmost degree of flexibility to the game and much makes the player a god if they pick out to abuse it .
Infinite wheelbarrow
A elementary - count mod with a twist is theInfinite wheelbarrow mod . As its name states , the mod allows the wheelbarrow to pick up and sustain infinite dirt down . However , there is a twist to this , as when the player goes to take out the dirt , all of the dirt take out will be the same type as the last case of crap put into it . For players who like to fudge this , there is anextended versionof the mod that cap the wheelbarrow at 100 grunge but saves each case-by-case dirt bed so long as the biz stays capable .
Each of the mods should crop together without issue , so if you wish to download and run them all at the same time , there should be no job with fully optimise your Dinkum experience .
Want more entropy on Dinkum ? see outHow to unlock Deep Mining in Dinkum – Mining GuideandHow to build up a Quarry in Dinkumfrom Pro Game Guides !